
Hi, I am Ling, a technical artist with 4 years experience in AAA and cross-platform Unreal Engine projects. Specialising in shaders, material systems and real-time environment rendering. Passionate about translating concept art into scalable, performance-conscious visual solutions.
Email: kexinling7@163.com
Email: kexinling7@163.com
EXPERIENCE
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SplicedInc | UK | 03.2024 - Present
NetEase | ShangHai | 07.2022 - 02.2024
EDUCATION
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UCL | MArch Design for Performance and Interaction | 2022
Chongqing University | Bachelor's in Landscape Architectu | 2015
SKILLS
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Unreal Engine, Unity, Shader, Material, VFX, Post Process, DCC& Procedural Tool, Profiling, UE Blueprint, C# & Python, AI Workflow
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Unreal Engine, Unity, Shader, Material, VFX, Post Process, DCC& Procedural Tool, Profiling, UE Blueprint, C# & Python, AI Workflow